101 Facts About Bioshock

Bioshock is a series of first-person shooter games created by Ken Levine. The games are widely considered to be some of the best games of all time. Bioshock has been delighting gamers with engaging and sophisticated narratives top-notch gameplay and ingame references out of the bottom.

  • The first game in the Bioshock series was released in August of 2007 for Microsoft Windows Xbox 360 platforms. It was released a year later in October 2008 and an OS X port in October 2009. The game’s design and content was developed by Ken Levine the creative leader at the game developer irrational who by the way of since rebranded themselves as ghost story games.
  • Video game series ‘Levine’, which was released in 1960, has been inducted into the National Video Game Hall of Fame. The series is widely viewed as a breakthrough title and is featured in multiple Hall of Famer lists. The original game is set in 1960 and follows the story of Jack whose airplane crashes in the ocean near the underwater city of utopia which had been built by the business magnate.
  • The designs for some of the enemies in ‘Call of Duty: Modern Warfare 2’ were inspired by San Francisco mug shots for the 1940s, the game’s designers revealed. The designs were inspired after the irrational team found a book full of mug shots on eBay. The design for other splices was inspired by photos of World War one soldiers who had undergone rudimentary facial reconstructive surgery.
  • savants were literally just brings in a jar which has managed to evolve beyond the need for physical bodies this idea was quickly scrapped because it dawned on them the fighting brings him chance isn’t as fun as it sounds. The vision aesthetic of the belts are Big Daddies. The development team considered a range of different occasions and time periods before settling on the underwater Art Deco dystopia.
  • Bioshock’s enemies were originally going to be based on Nazisoby-doo monsters, the game’s developer Grasshopper Manufacture revealed. The game was set in a futuristic terrestrial city with a 1950s aesthetic the game featured an array of interconnected controlled environment chambers filled with various ink tech toy creatures. One species called the gatherers collector genetic material from human corpses while being protected by another species.
  • Bioshock 17 featured two times a big town the enemy but there was originally meant to be three the third design known as a slow probe featured a shoulder-mounted cannon and a large intimidating hook used for devastating melee attacks. The slow pro was scrapped prior to release much to the dismay of many of the developers.
  • Nate Wells, who worked as the art director for Bioshock Infinite’s ‘Big Daddies’, has revealed that he helped design the Big Daddies and later worked as an employee evil rational games. “I got the money’s worth there,” he said. Wells added that he later worked on the game’s art director, Jordan Thomas.
  • Actor Armin Shimerman, known for his role in ‘Buffy the Vampire Slayer’ and ‘Star Trek number 23’, has voiced the character Andrew Ryan in the video game ‘BioShock Infinite’. Andrew Ryan is a disciple of Objectivism the political philosophy of radical self-interest and individualism rise character reference Rand in a number of ways both of them were born in Russia later moving to the US.
  • Game Informer’s list of 30 characters that defined a decade has Andrew Ryan as one of them. The character is based on Howard Hughes, the aviation industry’s first billionaire. Ryan was included in the list as he could be seen skulking in the shadows in front of a wall adorned with suspicious red paint it’s blood is definitely number 27 in case you didn’t know the phrase.
  • During a play test, the character of Katie repeatedly asked the question would you kindly open the door to the main character Cooper number 28 in ‘Bioshock’. Cooper is one of only three characters in Bioshock with a unique character model the other two being the insane artist and performer sander Cohen and the terrifying Frank Fontaine number 29.
  • An array of posters emblazoned with a phrase to John Galt’s ‘Atlas Shrugged’ have surfaced online. This is a reference to who is Galt an iconic line from the game. Galt was originally supposed to support a southern American and the entirety of his lines were going to be recorded with this accent however when test players got a hold of the game, they responded negatively to his accent.
  • Bioshock creator Ken Levine has revealed that the game was inspired by the Coen Brothers film ‘Miller’s Crossing’. Levine said that the film was a “huge sort of inspiration” for Bioshock number 39. Levine also revealed that Frank Fontaine, the character in the game, is a physicist named Frank Fontaine.
  • Bioshock creator Ken Levine has revealed that the game was partially inspired by the character of Keyser sze from the film ‘Keyser’. Levine added that he was inspired by a scene in the film in which police officer dave kujan looks at the bulletin board and finally figures out Kaiser Soze to identity number 40.
  • South Korean filmmaker Bong Joon-ho has revealed that the fighter chambers that reservoir in the very likely event of their untimely death were originally called plastic wick machines. “It was eventually changed as my testers had a tendency of avoiding them because they couldn’t immediately figure out what they were meant before number 45 in one of Dr. Soong’s,” he added.
  • Ubisoft has announced that its upcoming video game ‘Bioshock’ will only allow a maximum of 5 corpses before they begin to turn into lock boxes allowing players to loot people’s cadavers without the unnecessary moral weight of actually dueting their cadavers number 47. The game’s developers said that the corpses will require a lot of processing power to render.
  • ‘Bioshock 2’ director Ken Levine has said that he doesn’t start the process of designing a game with a story. “I start with a game play game,” he added. Levine further said that player choice is in the heart of the medium Bioshock offers players all the usual aspects of choice and decision making but weaves in notions of morality that elevates it to more than just button bashing number 50 by shank.
  • A spokesperson for 2k Games has clarified that the game’s original full title was ‘Bioshock 2 sea of Dreams’. This comes after reports claimed that Ken Levine was not involved in the making of Bioshock 2 however, the series didn’t seem to suffer too much because of it as the game is still rated highly by most reviewers number 54.
  • Actress Sheryl Lee Lee, who played Sophia Lamb in the film ‘Empire Shock’, has revealed that the film’s principal antagonist was Frank Fontaine. “I said to Vaughn was overthrown Andrew Ryan at one point in time number 55 a little brunette no one I talked about a third very into the Big Daddy that was cut from the first game the Slowbro with a huge shoulder mount of cannon vicious hook,” she said.
  • ‘Twin Peaks’ actress Brigid Tenenbaum, known for her role as Laura Palmer in the TV series, has featured in the video game ‘Bioshock 2’. In the video, she can be heard saying, “Baby Jane splicer, I’m not going down with you baby, yeah number 58.” The video was posted on the game’s official Twitter account.
  • Bioshock Infinite, the third game in the Bioshock series, was released in 2013 and has been rated as one of the best DLC expansions ever made. It was released as a free-to-play game and was followed by an expansion called ‘Oh No BioShock Infinite’. The game was rated ‘E’ for Everyone and ‘M’ for Mature.
  • BioShock Infinite was developed by Terry Prentiss’ daughter Rhianna, who also wrote for games like Tomb Raider rise at the Tomb Raider have any sword and Mirror’s Edge number 65 in order to elicit a convincing emotional performance Courtney Draper. The accuracy voices Elizabeth CAD Levine and Troy Baker who voices Booker DeWitt by the way direct hurtful and disparaging verbal abuse at her during recording sessions.
  • BioShock Infinite has 20,000 more words than the average novel to Gaffey game everyone number 67 not only that out of the 10,000 line that are spoken in the game almost a third is spoken by Booker or Elizabeth those who love a good natter number 68 Bioshock Infinite’s contain secret into 631 miles of code that’s well over twice as long as the Grand Canyon.
  • BioShock Infinite’s developer Ken Levine has revealed that the character’s dying words in the game are the same as those that are traditionally attributed to Jesus cry bully died in crucifixion. Levine further said that the name Comstock is a fitting tribute to the Comstock Act passed by the US Congress in 1873 as an act of the suppression of trading and circulation of obscene literature.
  • BioShock Infinite’s official strategy guide revealed that the animators behind the game drew inspiration for Elizabeth’s emotional characteristics and animations from Disney Princesses number 76. Elizabeth was already not going to talk as the team as a racial didn’t want to irritate players with the same dialogue over and over again but silent Elizabeth became a problem when interacting with other characters.
  • BioShock Infinite’s TV adverts depicted a scene where Booker St. Elizabeth was lynched by an angry mob which doesn’t happen in the actual game it’s not on the advert show content that is a natural game play they feature a version of the story thatdoesn’t actually exist. It’s really weird number 79.
  • A video of a priest asking a question in ‘BioShock 2’ has surfaced online. In the video, the priest can be seen asking the player, “Is it someone new?” This is a reference to the original BioShock game where the same question is asked by the first splice. The player encounters outside the bathysphere number 80 towards the beginning of the game.
  • A video of a man injecting himself with a needle while playing BioShock Infinite has gone viral. The video shows the man holding a needle and injecting himself in a manner that’s extremely reminiscent of how Little Sisters harvest Adam in the original BioShock game number 84 Levine.
  • Albert Fink, an upper-class citizen of Columbia, US, has ever heard modern songs through the tears that appear in the city. Albert Fink said that he has heard songs like ‘Beach Boys’,’Cyndi Lauper Bop’ and ‘Creedence Revival’ through tears in his house next to a murdered corpse number 88. He added that he converted them into a style befitting his society.
  • Scott Bradley, the lead singer of the band Scott Bradley and the Heartbreakers, has appeared in the video game ‘Star Wars: The Last Jedi’. Bradley’s likeness was rendered in the game as the man himself Albert think as the characters model is rendered in his likeness number 90 you also may have noticed a slightly creepy ambient as you journey through Colombia.
  • BioShock Infinite’s first paper of the game, number 94 on the first paper, has been unlocked. The extra hard setting mode is unlocked after which the game’s 1999 mode can be played on the lowest setting. The Konami code for 1999 mode is google it at the title screen and you’ll unlock 1999 mode instantly.
  • Fox News has been accused of stealing the logo of the video game ‘BioShock Infinite’ from a graphic they used during an anti-immigration segment called to defend the homeland. BioShock Infinite was released in 2014 and is considered to be a very very hard game indeed number 96. Fox News was criticised for its over-the-toptivism stealing logo of a game with a strong anti-racist narrative.
  • A man in the US took to Twitter to share a picture of a graphic he found in the game ‘BioShock Infinite’. The graphic showed the number 99, which is a reference to the number of books banned in a society in which books are banned and burned whenever they are found the series has become so popular that the bar shop universe has even overflowed into.
  • Bioshock is a sci-fi novel set in the Bioshock universe and exists as a sort of literary prequel telling the story of the creation of rupture up to a point before the first game begins number 101. It was written by John Shirley and released on the 19th of July 2011.
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